I received a request to explore the decks composition for Root considering that we are currently going through the tournament, so here I am!
The Marauder Expansion is the newest Expansion for Root: A game of woodland might and right. Check out the two new factions and AdSet! Continue Reading →
This week we are going to cover the rules for Vast: Crystal Caverns.
Our group has made it through 34 games of Oath. And there were some very interesting stats and graphs that came out of 32 games.
This week we are going to cover the rules for Scythe in this episode of Reading Rulebooks (no expansions). Check it out!
This guide shows the flexibility of the lizard cult; including their room to operate and become the true cult they were destined to be.
I started keeping track of the round-by-round points for each faction and compared the new AdSet draft to the Plus-One Pool Draft.
Badgers have many layers, and as the Root meta shifts, tactics/strategy will have to shift as well. This is a guide on the faction.
This week we are going to cover the rules for Vast: Mysterious Manor.
What's the difference between the Standard Deck and the Exiles and Partisans Deck? Let's find out! Continue Reading →
We are seventeen games into our Oath Chronicle. Seemed like a good time to get into the stats of the game and take a deeper dive into what was happening in the game. Continue Reading →
Fight for the Galaxy as one of three different factions: Save the Galaxy as the Alliance, ruin the galaxy as the Reapers, or only look out for human interests as Cerberus. Continue Reading →