I received a request to explore the decks composition for Root considering that we are currently going through the tournament, so here I am!
Tag: War Game
Root: The Marauder Expansion
The Marauder Expansion is the newest Expansion for Root: A game of woodland might and right. Check out the two new factions and AdSet! Continue Reading →
Reading Rulebooks Episode Sixteen – Vast: the Crystal Caverns
This week we are going to cover the rules for Vast: Crystal Caverns.
Oath Stats – More Games, More Stats
Our group has made it through 34 games of Oath. And there were some very interesting stats and graphs that came out of 32 games.
Reading Rulebooks Episode Eleven – Scythe
This week we are going to cover the rules for Scythe in this episode of Reading Rulebooks (no expansions). Check it out!
Lizard Cult Guide
This guide shows the flexibility of the lizard cult; including their room to operate and become the true cult they were destined to be.
Root Faction Scoring Models
I started keeping track of the round-by-round points for each faction and compared the new AdSet draft to the Plus-One Pool Draft.
Keepers in Iron Guide
Badgers have many layers, and as the Root meta shifts, tactics/strategy will have to shift as well. This is a guide on the faction.
Reading Rulebooks Episode One – Vast: Mysterious Manor
This week we are going to cover the rules for Vast: Mysterious Manor.
Root – A Deck Comparison
What's the difference between the Standard Deck and the Exiles and Partisans Deck? Let's find out! Continue Reading →
Oath – 17 Games, So Many Stats
We are seventeen games into our Oath Chronicle. Seemed like a good time to get into the stats of the game and take a deeper dive into what was happening in the game. Continue Reading →
Mass Effect: Galaxy at War
Fight for the Galaxy as one of three different factions: Save the Galaxy as the Alliance, ruin the galaxy as the Reapers, or only look out for human interests as Cerberus. Continue Reading →