Welcome to round one of the winter tournament!! We have completed round one so check out the 2021 Root Winter Tournament Post for the complete tournament overview! The 2021 Root Winter Tournament uses the AdSet draft so it cannot be directly compared to the previous tournament stats.
We have completed Root Winter Tournament Round One! And what a round it was! So many exciting game which led to some fun stats! Want to see a non-listed statistic? Leave me a comment and I’ll do the best I can!
I am excited to say that we have seen every faction in play! They Eyrie Dynasty and Lord of the Hundreds are the favorite factions of round one – they have been chosen every time they’ve showed up in the draft. Keepers in Iron, Marquise de Cat, the Lizard Cult, and the Underground Duchy are the least popular and often end up the undrafted faction. Winter and Summer map have been the two favorite maps of the tournament so far.
The above graphs shows the draft results in terms of all the games whether the faction was in the game or not. So, I decided to break out all of the factions based on the games they were actually available. The Underground Duchy has been the most available faction in the draft but vagabond has tied the duchy for factions being picked.
The Lord of the Hundreds and Woodland Alliance have tied for highest winning faction in terms of number of wins. Woodland Alliance still remains on top for the win rate. The win rate is calculated by the number of wins by the number of games they have played in. The charts below show the win rate by percentage and the number of plays vs the number of wins.
- Woodland Alliance – 58%
- Lord of the Hundreds – 44%
- Eyrie Dynasty – 29%
- Riverfolk Company – 22%
- Underground Duchy – 22%
- Marquise de Cat – 20%
- Corvid Conspiracy – 18%
- Lizard Cult – 11%
- Keepers in Iron – 11%
- Vagabond – 11%
I was curious about the data on Vagabonds (either by the randomized draft or those chosen in the draft). The thief has been very popular as it is the one seen most in the draft and it is currently the only vagabond who has won any games.
I also decided to put some graphs together to show if there is any correlation between the map and the factions chosen, or the seat position and the factions chosen. I have not run any statistical tests but there are some factions that lean into certain categories.
And here we have some new graphs! Below is a slide show for the factions ending score for each game they were in. The [D] group at the end of the chart denotes the faction played a dominance card. As of this moment, we have not seen any wins through dominance.
Some other statistics that I thought would be interesting is looking at each faction and who they are likely to play against, who they are likely to win against, and who they are likely to win without.
Congrats to Our Round One Winners!
Lord of the Board
- Russano the Wise
6 thoughts on “2021 Root Winter Tournament – Round One”
Thank you Lily – fascinating stats even at this early stage. The most interesting results are the wins related to seat location and the factions not chosen. All but one of these discarded factions are not represented digitally which may reflect the preferences and experience of digital players in the tournament. I predict that the Lord of the Hundreds will come to dominate the games as players become more familiar with the faction.
Completely agree! But I also think Lizards are a tough faction to play in a tournament so I’m no totally surprised to see them get sidelined. Still makes me sad though 😥
Sorry, forgot about the Lizards being digitised recently. Rationale still stands though.
Is there somewhere that the raw data is entered?
I have a spreadsheet that I keep. I was planning on uploading it at the end of the round.